Ok guys new warzone ideas

All this crap about John Doe got me sad in stuff but let's drop it fast. Time for constructive ideas. I will continue to edit my post with more ideas. Keep in mind these are fresh ideas and I don't have an idea how long the Warzones will be or how large some of the caps are for objectives.

All 8v8s

1. Kingpin of tatooine: in this warzone you have 4 groups 2 imps 2 pubs. Each group has 4 people. Each group spawns in the corner of the map. Now the objective is simple. 5 nods. Each team spawns on a nod. This map is a square... Lol so the 5th nod is in the middle (no one spawns there). Each nod gives points for each second like civil war. How ever each nod has bombs. One play can click the bombs to destroy whoever is in middle however the bombs are not yet usable. The center nod needs to be capped. Once the nod is capped the bombs that are on the base are then useable. rhe bombs are also on CD for you can spam bombs. Bombs insta kill who ever is in mid. When a bomb is launched a warning will appear on he screen. In order to cap a nod you need at least 3 people to stand on the nod. This makes other nods vulnerable as well as capping very hard. This also makes it harder for teamwork (I know I know) for who stays and who goes. Respawns are instant and you respawn at a capped nod (can't respawn in mid). Once you get to the end of the game the highest team wins (DUH) if it's a tie (just like arenas) green goo comes from the sky forcing everyone in mid. The last team standing wins.

2. Dark temple: in this warzone you have 2 nods. On each side of the nod is a datacron. Like in hyper gate you need to collect dark or light spirts to fill your datacron. One team is trying to build lightside power the other dark side (kinda seen that coming) once enough power is collected one player can gain the power of all the spirts and increase thier power in the warzone till it resets. After it resets the player dies and the spirts released. To objective is not to gain spirts but to team death match the other team. This map would be similar to the dark temple main room in the game. In this warzone you fill the field with your enemies blood. Simple.

3. Mandalorian hunt: this warzone setting will take the blood hunt style. Now like VOIDSTAR your tying to break into the mandalorian fortress. In this warzone you start with one door to break thu. However you don't "plant" a bomb. The door is an NPC with life. Lower the doors health and it breaks open. After you get thu the first door 2 more doors take its place in the next room (hail hydra). Each door having once again hp. There will be boosts around the map to give you an extra edge over the doors to break them faster. Once you break thu the next 2 doors you then have an Npc. Mandalore. He is powerful. Take him down and you win. For imps the boss would be general garza in a walker.

4. Night life: this takes place at nar shaddaa. The objective is to get coins from the slot machines. While trying to kill your fellow players for thier coins. Lot machines have CDs and when one is ready to be pulled it glows gold. During the match a mutt will slime in and ATTACK players to steal coins. You can't kill the HUTT you can only run. When you target a player its shows how many coins he has. The team with the most coins wins.

All 4v4s

1. Counter squad: this is a objective arena. There is top super secret data pad on each side of the arena. Pretty much CtF. Who ever gets the data pad from the opposite team most times wins. However (not again with however this dude must love the word cause it makes him look smart) each datatcron expires under a timelimit.

2. HUTTRUNNER: another objective arena. This is a race. Baron deathmatch decided its time for HUTTRUNNER. Now HUTTS don't have feet but that's ok I'm this objective you have to carry (yes I said it) carry a HUTT in a huge circle. Now you run about 100% movement speed. Class abilities don't work. As you ran there are boosts around the map. No to pick up a HUTT and run is like having a speeder. You can get knocked off and have to fight so you can get back on. When you die you respawn back at the end of the map. Once you get to the finish line of you don't have enough points to win another HUTT hops on your back.

3.

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