From clicking play to servers list 30 min passes

Every time I press play It takes 30 minutes for server list to appear. Of course by that time I am already been loged off due to inactivity. The thing is that the first time I tried to play game I was able to confirm becoming a subscriber in game and got to watch an opening video, but nothing more. So it's already been 5 days since I tam trying to play, and the only thing happend is that I have already wasted 5 days of my subscription not been able to even choose a character. lol. Anyways, I tried a lot of stuff to get things working, including removing and disabling bitraider, trying different compatibility options, starting launcher as administrator, redownloading and reinstalling game several thousand times, trying swtorunleashed, and something else that I might not recall now.



Soooo, also I was playing SWTOR about two years ago last time and had no issues back then even on highest settings. The PC is the same and has following specs: i7-3630QM, GTX 660m, 8gigs of ram, 7200RPM HDD.





Spoiler

2014-10-23T10:45:45.208917 0079A708 INFO Login user: Rinkashikiari shardaddress: @:: [Client.Startup](playerclient.cpp:PlayerClient::Login:1915)

2014-10-23T10:45:53.008550 0079A708 INFO Renderer using 24-Bit Depth Buffer. [Client.Renderer](dx8cs_services.cpp:`anonymous-namespace'::RendererLogMessageHandler:571)

2014-10-23T10:46:14.440146 0079A708 DEBUG Constructed with desired state [CS_SHARD_CONNECTED] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::Connection Object:42)

2014-10-23T10:46:14.440146 0079A708 DEBUG [OMEGACONNECT] Starting login: Rinkashikiari : @he6135n01.swtor.com:8995:castlehilltest [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::beginConne ction:148)

2014-10-23T10:46:14.703994 0079A708 DEBUG setState changing state to [CS_LOGGING_IN] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:6 3)

2014-10-23T10:46:15.447484 0079A708 INFO [Client] Active area load complete [Client.AreaManager](bwaareamanager.cpp:bwa::AreaManager::_onActiveAre aLoadComplete:872)

2014-10-23T10:46:16.282039 0079A708 DEBUG Game launch reply address = ie1poolf1n0058.swtor.com:20059 [Connect.omega.appframework.ServerProxy](serverproxy.cpp:omega::ServerProxy::ReplyGameLaun ch:183)

2014-10-23T10:46:16.816399 0079A708 DEBUG HandleInitialize completed. [Firestorm.firestorm.client.OmegaClientApp](omegaclientapp.cpp:OmegaClientApp::HandleInitiali zed:413)

2014-10-23T10:46:16.816399 0079A708 DEBUG setState changing state to [CS_APP_INITIALIZED] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:6 3)

2014-10-23T10:46:16.816399 0079A708 DEBUG setState changing state to [CS_CONNECTING_REPOSITORY] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:6 3)

2014-10-23T10:46:16.816399 0079A708 DEBUG setState changing state to [CS_REPOSITORY_CONNECTED] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:6 3)

2014-10-23T10:46:16.816399 0079A708 DEBUG setState changing state to [CS_CONNECTING_COMPILERS] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:6 3)

2014-10-23T10:46:16.816399 0079A708 DEBUG setState changing state to [CS_COMPILERS_CONNECTED] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:6 3)

2014-10-23T10:46:16.816399 0079A708 DEBUG setState changing state to [CS_CONNECTING_SHARD] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:6 3)

2014-10-23T10:46:16.816399 0079A708 DEBUG [SHARDCONNECT] Starting shard server connections [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::ScriptComp ilersConnected:301)

2014-10-23T10:46:17.247687 0079A708 DEBUG [SHARDCONNECT] All connections for shard connect have fully connected. [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::connection sOpen:109)

2014-10-23T10:46:17.247687 0079A708 DEBUG Connection Object connected to Omega shard [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::ConnectedT oOmega:326)

2014-10-23T10:46:17.247687 0079A708 DEBUG setState changing state to [CS_SHARD_CONNECTED] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:6 3)

2014-10-23T10:46:20.197653 0079A708 INFO [Client] Active area load complete [Client.AreaManager](bwaareamanager.cpp:bwa::AreaManager::_onActiveAre aLoadComplete:872)

2014-10-23T10:46:21.425466 0079A708 DEBUG TellCharacterSummaries [Firestorm.firestorm.OmegaWorldObject](omegaworldobject.cpp:OmegaWorldObject::TellCharac terSummaries:413)

2014-10-23T11:16:26.666762 0079A708 DEBUG Disconnect invoked with error code WPEC_TIMEOUT [Disconnect.firestorm.client.OmegaClientApp](omegaclientapp.cpp:OmegaClientApp::Disconnect:179 )

2014-10-23T11:16:26.666762 0079A708 DEBUG setDesiredConnection [CS_SHARD_DISCONNECTING] in current state [CS_SHARD_CONNECTED] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setDesired Connection:70)

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