3:24 pm, November 7, 2017
So, after several months of doing mostly all 16man stuff with our group, I decided to give a short feedback about the current state of scaling/balancing of the current NiM-bosses, with respect to the [..]
4:24 am, July 16, 2017
So Most of Us NiM raiders have cleared everything and are looking for new challenges so while we wait for the new raid bosses we could have some challenges that give special titles that add flavor to [..]
4:24 pm, July 29, 2016
Some of the members of our guild who are interested in forming into a program team did HM SnV to nite. All on our best geared tools. Setup was 2 jugg tanks, 2 arsenal merc dps, 1 vengeance jugg, m [..]
4:24 pm, July 18, 2016
I think we all know Eternal Throne will probably be 5.0, and thus an increase in the level cap to 70. This presents a new endgame scene and an opportunity to iron out some of the issues that the many [..]
3:24 am, February 11, 2016
Put simply, whenever people are talking about adding Nightmare Ops to the game (theoretically), its always Ravagers or ToS. People are forgetting there are 2 other ops that lack Nightmare mode, simply [..]
3:24 am, February 6, 2016
Bonethrasher needs the "Well Fed" debuff to be switched back to being a buff, for easier tracking (as it was prior to 4.0)
The Heavy Fabricator's puzzle should [..]
3:24 am, February 3, 2016
Doing Scum and Villany tonight and we get to thrasher and the demolitionists guys seem to not be attackable from the ground. They are able to be targeted but no dps in our op was able to attack it fro [..]
3:24 pm, December 14, 2015
I'm pvping since 2013 and so far we got 1 new huttball stage and 4 mini ranked arenas. I'm not sure about you guys, but it feels sick to play the same 8v8 maps over and over again for 2 years. We have [..]
3:24 am, November 18, 2015
So, since 4.0 is out for a while now and my guild has done most of the HM and NiM ops again, we noted some huge issues with tuning.
So here's the question: What bosses should be changed into which d [..]
4:24 pm, August 9, 2014
Just have to share this with u guys :rolleyes:
Sith Sorcerer lvl 55 hybrid (mainly Madness) spec ****** Bonethrasher (1st boss in Karagga's Palace) on 8m storymode
3:17 pm, February 18, 2014
High in the Kinetic Combat/Darkness trees is a two-point talent which converts Phase Walk from a next-to-useless word of recall ability into an AoE healing increase (in addition to increasing healing [..]
9:17 am, November 28, 2013
So... I'm fairly new to ops, especially in a tanking role. Yesterday I got a spot as off-tank for a S&V 16-man run. Story mode.
My gear isn't great but if we go by Bioware's recommendations i [..]
9:17 am, November 15, 2013
looking through self-healing values of jedi shadows on torparse.com, one special combat log attracted my attention. there's a healing abilty called "health infusion" used [..]
4:28 pm, October 28, 2013
So we're in NMM KP on BT and we've been having problems with people getting one shotted off of his aoe smash. Our players will be at full hp and...
1:11 am, October 19, 2013
It feels good to know that Bioware increased the difficulty of bosses in 16-man Nightmare S&V for 2.3.1 thanks to Severity. No more 51% burn phase on Thrasher...
3:15 pm, October 12, 2013
This encounter really needs to be looked at.
He does not always channel roar after his knock up ability.
His roar, even when close to the snipers, does not always clear their shields.
Snipers a [..]
3:19 pm, October 6, 2013
I left our mumble chat in the back as well. So if you are working on the strats it should help you identify what we were calling out.
Note not all off these videos were our first kills
5:26 pm, October 5, 2013
Just seen this on reddit from the datamined info:
NEW Operation: Scum and Villainy in 2 difficulty modes: Final boss: Thrasher...
1:43 pm, October 5, 2013
*The Thrasher Hybrid Assassin*
The Thrasher build is designed to be an alternative to the standard 31/0/10 (or 31/1/9 which I prefer) darkness...
10:39 am, October 4, 2013
Click Here for the Scum & Villainy Nightmare Mode 8-Man Progression Tracking Tool
With the release of the Nightmare version of Scum & Villainy expected on Tuesday Ju [..]
3:32 am, October 3, 2013
For the last 2 weeks my guild has been stuck on HM bonethrasher. We tried everything on the net, all the strats from sithwarrior.com, videos, and...
8:44 pm, October 2, 2013
In Scum and villiany my raid team completed Thrasher in HM just today, but we ignored the last group of snipers and just burnt the boss. When we...
7:21 pm, October 2, 2013
So... this weekend my imperial guild was progressing in HM S&V... it's only the second time we've attempted it as a full guild run in Hard Mode.... (first run was last week, and Thrasher was o [..]
4:17 pm, October 2, 2013
I will start off with a warning, I am so annoyed by these bugs and glitches I'm a hair's breadth from leaving the game. These issues have persisted through multiple patches, reformats and clean instal [..]
5:07 am, October 2, 2013
On the 22nd of this month I went into Karagga's Palace, and we downed Bonethrasher. I selected need on a Columi headpiece, and cycled my way through...
3:13 am, October 2, 2013
This fight just straight ****** me off as a shadow tank. It is damn near impossible to tank Thrasher on 16 man hard mode as a shadow/ssin tank. ...
8:44 pm, October 1, 2013
Finished Karraga Palace Nightmare 16
received only title "the unyelding" and achievemaents
but no received codex entries
8:32 pm, October 1, 2013
from my 1st attack which drops stealth (damn tank didnt say going lol) to thrahsers ***** since adds were up still (had a 27k sniper in HM was [..]
10:22 am, October 1, 2013
Alright, my guild's not the most hardcore guild, we struggle to get a hard-mode team on a regular basis. At the same time we've run Scum and Villainy storymode a number of times, but when trying it to [..]
2:48 am, October 1, 2013
Tuesday, August 20th @ 630pm CST
Join us tonight as Severity Gaming takes on Dash'roode, Titan 6, Thrasher, Operations Chief, Olok, Cartel Warlords, and Dreadmaster Styrak for the millionth time! ( [..]
2:12 am, October 1, 2013
OK I am tired of just leaving DPS up top to run around and **** snipers. I would like to do this the way it was intended and have the roar **** the shields.
However I am not sure as to w [..]
9:59 pm, September 30, 2013
Tank spikiness has been found to be a significant problem post-2.0, especially for shadows/assassins. Several guilds (most notably, Carnage Gaming) have even reported that their fully min-maxed shado [..]
5:22 pm, September 30, 2013
Last night we experienced some very strange issues with the Thrasher fight on HM. Firstly Parsec was registering very bizarre threat measurements for all our raiders. For dps TPS was nearly 4-5 time [..]
5:37 am, September 30, 2013
Anyone else having issues targeting the snipers and demo guys on hm thrasher in S&V